Early Game[]
The early game is the time before your second village. Your first priority during this stage should be to construct a Palace and capture your second village.
Build Order[]
Your first goal should be to get your Headquarters to level 15. At level 15 you unlock the build queue, which allows you to plan multiple sequential constructions. This means that no time is wasted when away from the game. A prerequisite to this is a level 7 Treasury. While not strictly required, the 15th level of the Headquarters costs 10,283, which necessitates a level 7 Treasury without research. The starting farm is enough to achieve this.
Your second goal is the Palace. This requires a level 20 Headquarters, a level 5 Wall, a level 15 Trading Post, and a level 20 Stables. By extension, the Stables requires a level 5 Barracks. The priority is the Headquarters, as it will speed up the construction of everything else. However, the other things may be built in any order - just make sure you have the food and silver to always be building. The Palace cost 150,000, 100, and several hours, so you should research a few upgrades to your Treasury, Farm Land, and Headquarters, respectively, to speed things along.
Acquiring Silver[]
Quests[]
A great source of early-game revenue is quests, especially the Mastery Quests. These provide you with silver, troops, and other bonuses for reaching milestones. For example, building your first Palace provides rewards 75,000, enough for your first Governor. However, all quests are only available once. Building a Palace in your second village will not pay out again.
p.s. An important thing to note about the Mastery Quests is that the reward is tied to village income. If you can afford to, try putting this quest off until your Silver Mine is upgraded and your research is better. Even better, do them in a Prosperous village with a level 45 Silver Mine and Eleven Efficiency enabled.
Caravans[]
Each day you can claim up to 10 Caravans as well as any you have previously missed. These caravans can provide silver, troops, speed-ups, or premium features. Early on they can provide the silver you need to establish your capital, but you shouldn't get reliant on them - They are inconsistent, and become less important as you expand to multiple villages.
Raiding
You have Beginner's Protection for the first 7 days and so do your neighbors, but you still have viable raiding targets: All of the rebel villages around you. They are typically garrisoned with only a few Citizen Militia, so claim a few Light Cavalry rewards and attack! A full village will contain at least 3,000, so make sure you have room in your Treasury - any excess will be lost. Also, don't overdo it. Each attack lowers your morale, making armies slower and weaker. In addition, rebel villages need time for the mines to produce more silver. Raid too often and you may only make pennies.
Expansion[]
Once you have a Palace, you should produce a Governor. To produce Governors you must first convert 75,000 into a Chest in the Palace. You can then spend this Chest in the Palace to produce a Governor. Two hours later, he will be ready to expand your empire.
Select a rebel village nearby, preferably a Bonus Village, and preferably Prosperous. Attack it with your Governor and an escort of Light Cavalry/Knights. The army will march at the measly pace of 1 tile per 30 minutes, but eventually you will receive a battle report that says the Approval has dropped from 100% to somewhere near 85%. You must repeat this process with your Governor until Approval has dropped below 50%. At that point, the Governor will permanently take up residence in the village, the village will flip to your control, and the escorting army will stay in the village as Support.
Congratulations! You have captured a village and are well on your way to your personal empire. Now you need to consider clans, wars, and the race to expand faster than your neighbors.
Mid Game[]
Further Expansion[]
WIP - This is old[]
Basics of managing your Kingdom |
Your village is composed of many different buildings. Each building performs some unique function. Buildings have levels. The higher the building level, the better it is able to perform its function.The building level is represented with a number above it. As you upgrade your buildings, the image overview of your village will change and grow. To have a view of the position of your village with respect to the entire realm, click on the map from the header. A map will be displayed centred on your village. On the map you can view your surroundings, including your neighbours. Your village is in the middle with a white shield. Move your mouse over other villages and get to know about your neighbours. Click on any village and a pop-up is displayed. Click on the player overview. The player overview page provides the details of the player. Number of villages, the clan he/she belongs to. You can also communicate with the player within the game using the link "sending a message". There is another option of viewing the Facebook Profile of the player but this may not be available if the player has made it anonymous. |
Expanding your Village |
Important Village Information |
Troops- The "Spirit'n'Soul" of your Kingdom |
No sovereign can rule without an army and neither should you. Each warrior type is specialised and has an important role to play. The types of troops are: Citizen Militia Infantry Light Cavalry Knight Ram Trebuchet Spy Governor At the beginning, you are not able to recruit more troops. You need to have the Barracks built first. Do not neglect to recruit troops else you will become an easy and tempting target for your neighbours. |
The "Essence" of the Game
Join/Create and Lead a Clan |
You should consider joining a clan - a group of players or creating one. It is best to be part of a clan within your protection period of 5 days. Alone, we become prey of stronger players. In a clan you conquer and defend together. From the map, explore the clans your neighbours belong to and also go through the public profile pages of various clans to choose one of your choice. Then send an in-game mail to the clan leader asking for an invite. You can join the clan or form and lead your own clan. There is nothing more powerful (and fun!) than a clan full of real friends. |