Your most basic, defensive unit.
Comprised mostly of local town folk, they will defend their livelihood to the death but do not ask them to fight your wars for you as they have little interest in conquest and more importantly, lack the ability.
But because they are cheap to recruit, and provide a well rounded defense, use them early on to defend your town against raids by other players.
Costs: | 25 | 1 | 0:06:00 | |
Attack Strength: | 7 | |||
Defense Strength: | 14 | 15 | 20 | 20 |
Carry/Movement: | 50 | 4 squares per hour | ||
Requirements: | Level 1 |
Troops |
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Citizen Militia • Infantry • Light Cavalry • Knights • Rams • Trebuchets • Spies • Governors |